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- All Subjects: Simulation
- Creators: Marvi, Hamidreza
- Member of: Theses and Dissertations
Currently, autonomous vehicles are being evaluated by how well they interact with humans without evaluating how well humans interact with them. Since people are not going to unanimously switch over to using autonomous vehicles, attention must be given to how well these new vehicles signal intent to human drivers from the driver’s point of view. Ineffective communication will lead to unnecessary discomfort among drivers caused by an underlying uncertainty about what an autonomous vehicle is or isn’t about to do. Recent studies suggest that humans tend to fixate on areas of higher uncertainty so scenarios that have a higher number of vehicle fixations can be reasoned to be more uncertain. We provide a framework for measuring human uncertainty and use the framework to measure the effect of empathetic vs non-empathetic agents. We used a simulated driving environment to create recorded scenarios and manipulate the autonomous vehicle to include either an empathetic or non-empathetic agent. The driving interaction is composed of two vehicles approaching an uncontrolled intersection. These scenarios were played to twelve participants while their gaze was recorded to track what the participants were fixating on. The overall intent was to provide an analytical framework as a tool for evaluating autonomous driving features; and in this case, we choose to evaluate how effective it was for vehicles to have empathetic behaviors included in the autonomous vehicle decision making. A t-test analysis of the gaze indicated that empathy did not in fact reduce uncertainty although additional testing of this hypothesis will be needed due to the small sample size.
In this paper, we discuss the methods and requirements to simulate a soft bodied beam using traditional rigid body kinematics to produce motion inspired by eels. Eels produce a form of undulatory locomotion called anguilliform locomotion that propagates waves throughout the entire body. The system that we are analyzing is a flexible 3D printed beam being actively driven by a servo motor. Using the simulation, we also analyze different parameters for these spines to maximize the linear speed of the system.
Exploration of icy moons in the search for extra-terrestrial life is becoming a major focus in the NASA community. As such, the Exobiology Extant Life Surveyor (EELS) robot has been proposed to survey Saturn's Moon, Enceladus. EELS is a snake-like robot that will use helically grousered wheels to propel itself forward through the complex terrains of Enceladus. This moon's surface is composed of a mixture of snow and ice. Mobility research in these types of terrains is still under-explored, but must be done for the EELS robot to function. As such, this thesis will focus on the methodologies required to effectively simulate wheel interaction with cohesive media from a computational perspective. Three simulation tools will be briefly discussed: COMSOL Multiphysics, EDEM-ADAMS, and projectChrono. Next, the contact models used in projectChrono will be discussed and the methodology used to implement a custom Johnson Kendall Roberts (JKR) collision model will be explained. Finally, initial results from a cone penetrometer test in projectChrono will be shown. Qualitatively, the final simulations look correct, and further work is being done to quantitatively validate them as well as simulate more complex screw geometries.