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Description
Pandora is a play exploring our relationship with gendered technology through the lens of artificial intelligence. Can women be subjective under patriarchy? Do robots who look like women have subjectivity? Hoping to create a better version of ourselves, The Engineer must navigate the loss of her creation, and Pandora must

Pandora is a play exploring our relationship with gendered technology through the lens of artificial intelligence. Can women be subjective under patriarchy? Do robots who look like women have subjectivity? Hoping to create a better version of ourselves, The Engineer must navigate the loss of her creation, and Pandora must navigate their new world. The original premiere run was March 27-28, 2018, original cast: Caitlin Andelora, Rikki Tremblay, and Michael Tristano Jr.
ContributorsToye, Abigail Elizabeth (Author) / Linde, Jennifer (Thesis director) / Abele, Kelsey (Committee member) / Department of Information Systems (Contributor) / Economics Program in CLAS (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
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Description
With beauty magazines becoming a prevalent source of information and inspiration for girls and young adults, this creative project analyzed Seventeen Magazine in an attempt to understand its implications. Shortly after its debut, the publication shifted its focus from career and goal-oriented topics to those of fashion and romance. In

With beauty magazines becoming a prevalent source of information and inspiration for girls and young adults, this creative project analyzed Seventeen Magazine in an attempt to understand its implications. Shortly after its debut, the publication shifted its focus from career and goal-oriented topics to those of fashion and romance. In an effort to construct a visual critique of the segments produced by Seventeen and receive audience response, an interactive installation was created and opened to the public. This paper explains the method used and includes a discussion of audience opinion.
ContributorsFuller, Darcy Shannon (Author) / Linde, Jennifer (Thesis director) / Stewart, Karen (Committee member) / Barrett, The Honors College (Contributor) / T. Denny Sanford School of Social and Family Dynamics (Contributor) / Hugh Downs School of Human Communication (Contributor)
Created2014-05
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Description
This study utilizes semiotic phenomenology as a method of inquiry to describe the lived experiences of Lesbian, Gay, Bisexual, Transgender, Queer (LGBTQ) gamers (gaymers). I begin by discussing my issues with the current gaming literature, arguing that the gamer community is a space that privileges cis, heterosexual, and hypermasculine men

This study utilizes semiotic phenomenology as a method of inquiry to describe the lived experiences of Lesbian, Gay, Bisexual, Transgender, Queer (LGBTQ) gamers (gaymers). I begin by discussing my issues with the current gaming literature, arguing that the gamer community is a space that privileges cis, heterosexual, and hypermasculine men while oppressing those who may not fit this mold. I discuss the shortcomings of the current literature that attempts to critically look at race and gaming, noting that race in the gaming community is still portrayed as secondary. I focus special attention to how this space allows for more inclusion than the larger gamer and LGBTQ communities while also critiquing those whom this space privileges. Through interviews of members of the local gaymer organization, the Phoenix Gaymers, I discuss ways in which the gaymer community is more inclusive and conscious of others but still follows forms of what I describe to be gaymer privilege. I focus on gaymer privilege within the intersections of race, gender, and sexuality, where I argue from the phenomenological descriptions, reductions, and interpretations that there are still overt issues of sexism and transphobia as well as implicit issues of white privilege. While I describe the issues that are found within the Phoenix Gaymers, I also attempt to provide suggestions for change within the organization as well as in academic scholarship to create more awareness and inclusion for female, transgender, genderqueer, and queer people of color gaymers.
ContributorsOmori, Jeremy Michael (Author) / Sandlin, Jennifer (Thesis advisor) / Martinez, Jacqueline M (Committee member) / Pérez, Kimberlee (Committee member) / Linde, Jennifer (Committee member) / Arizona State University (Publisher)
Created2017
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Description
This project examines how civil communication can be beneficial in organizations and the work place. It examines how conflict, power differences, and incivility contribute to uncivil atmospheres and applies a framework of civil communication to address the issues. The analysis is based upon a third party's published description of an

This project examines how civil communication can be beneficial in organizations and the work place. It examines how conflict, power differences, and incivility contribute to uncivil atmospheres and applies a framework of civil communication to address the issues. The analysis is based upon a third party's published description of an organizational narrative sample and the civil communication framework of civil listening, civil speech and civil actions are then applied. The goal of this project is to determine the relationships between communication and productivity, conflict and productivity as well as if civil communication can address conflict and organizational productivity.
ContributorsWilson, Jenna Marie (Author) / Linde, Jennifer (Thesis director) / Alberts, Jess (Committee member) / Hugh Downs School of Human Communication (Contributor) / Barrett, The Honors College (Contributor)
Created2016-05
Description
An art installation that mixed the knowledge gained from both the science and artistic sides of communication via the High Downs School of Communication. The goal of the installation was to have visitors reflect on their own social media experiences by viewing the experiences of others that were included in

An art installation that mixed the knowledge gained from both the science and artistic sides of communication via the High Downs School of Communication. The goal of the installation was to have visitors reflect on their own social media experiences by viewing the experiences of others that were included in the installation.
ContributorsMurphy, Sydney (Author) / Linde, Jennifer (Thesis director) / Adame, Bradley (Committee member) / Barrett, The Honors College (Contributor) / School of Life Sciences (Contributor) / Hugh Downs School of Human Communication (Contributor)
Created2024-05