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Description
The medical scribe industry is relatively new and populated with pre-medical students trying to gain the necessary experience to be considered qualified candidates for medical school. However, with the emergence of any new industry, there are bound to be flaws in the infrastructure of the position. I chose to investigate

The medical scribe industry is relatively new and populated with pre-medical students trying to gain the necessary experience to be considered qualified candidates for medical school. However, with the emergence of any new industry, there are bound to be flaws in the infrastructure of the position. I chose to investigate the discrepancies between what medical scribe companies were advertising to attract pre-medical students and what pre-medical students reported that they were gaining from the experience. I used qualitative content analysis and a deductive research design based on my own experience and the experience of my fellow scribes. I looked at how medical scribing affected pre-medical students and what struggles they faced when working as a medical scribe. I found that while students reported many negative components of scribing, and that medical scribing companies did not prepare their applicants well for those challenges, most scribes still expressed a significant education benefit to the experience which outweigh the drawbacks. Lastly, I propose the importance of narrative medicine in helping to deal with the hardships of the position and how narrative medicine can serve as a tool for self-reflection on the path to making the next generation of physicians.
ContributorsStefaniak, Pauline (Author) / Robert, Jason (Thesis director) / O'Neil, Erica (Committee member) / Truten, Jack (Committee member) / School of Politics and Global Studies (Contributor) / School of Life Sciences (Contributor) / Barrett, The Honors College (Contributor)
Created2018-05
Description

Identity at Play is a creative project inquiry founded in communications theory which delves into how individuals construct their identities and understanding of the world around them, specifically through engagement with Tabletop Roleplay Games. TTRPGs, as they are colloquially known, have a variety of attributes that hold a unique capacity

Identity at Play is a creative project inquiry founded in communications theory which delves into how individuals construct their identities and understanding of the world around them, specifically through engagement with Tabletop Roleplay Games. TTRPGs, as they are colloquially known, have a variety of attributes that hold a unique capacity for fostering safe identity exploration and development of the self. These attributes– both in gameplay mechanics and communities they foster– allow individuals to feel secure and safe to explore hidden parts of themselves and experiment in new perspectives. Explicitly, the project culminates in six narrated episodes of actual play content and six paired talkback sessions to debrief, creating an immersive and engaging storytelling experience for the audience that exemplifies the inquiry at hand. Over the course of the podcasting series, six participants– five players and one gamemaster– engage with the traditional TTRPG experience and grow together in their understanding of various communications theories.

ContributorsLuna, Issabella (Author) / de la Garza, Sarah Amira (Thesis director) / Lennon, Tara (Committee member) / Barrett, The Honors College (Contributor) / School of Politics and Global Studies (Contributor)
Created2023-05