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Rock traits (grain size, shape, orientation) are fundamental indicators of geologic processes including geomorphology and active tectonics. Fault zone evolution, fault slip rates, and earthquake timing are informed by examinations of discontinuities in the displacements of the Earth surface at fault scarps. Fault scarps indicate the structure of fault zones

Rock traits (grain size, shape, orientation) are fundamental indicators of geologic processes including geomorphology and active tectonics. Fault zone evolution, fault slip rates, and earthquake timing are informed by examinations of discontinuities in the displacements of the Earth surface at fault scarps. Fault scarps indicate the structure of fault zones fans, relay ramps, and double faults, as well as the surface process response to the deformation and can thus indicate the activity of the fault zone and its potential hazard. “Rocky” fault scarps are unusual because they share characteristics of bedrock and alluvial fault scarps. The Volcanic Tablelands in Bishop, CA offer a natural laboratory with an array of rocky fault scarps. Machine learning mask-Region Convolutional Neural Network segments an orthophoto to identify individual particles along a specific rocky fault scarp. The resulting rock traits for thousands of particles along the scarp are used to develop conceptual models for rocky scarp geomorphology and evolution. In addition to rocky scarp classification, these tools may be useful in many sedimentary and volcanological applications for particle mapping and characterization.
ContributorsScott, Tyler (Author) / Arrowsmith, Ramon (Thesis advisor) / Das, Jnaneshwar (Committee member) / DeVecchio, Duane (Committee member) / Arizona State University (Publisher)
Created2020
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Description
The need for incorporating game engines into robotics tools becomes increasingly crucial as their graphics continue to become more photorealistic. This thesis presents a simulation framework, referred to as OpenUAV, that addresses cloud simulation and photorealism challenges in academic and research goals. In this work, OpenUAV is used to create

The need for incorporating game engines into robotics tools becomes increasingly crucial as their graphics continue to become more photorealistic. This thesis presents a simulation framework, referred to as OpenUAV, that addresses cloud simulation and photorealism challenges in academic and research goals. In this work, OpenUAV is used to create a simulation of an autonomous underwater vehicle (AUV) closely following a moving autonomous surface vehicle (ASV) in an underwater coral reef environment. It incorporates the Unity3D game engine and the robotics software Gazebo to take advantage of Unity3D's perception and Gazebo's physics simulation. The software is developed as a containerized solution that is deployable on cloud and on-premise systems.

This method of utilizing Gazebo's physics and Unity3D perception is evaluated for a team of marine vehicles (an AUV and an ASV) in a coral reef environment. A coordinated navigation and localization module is presented that allows the AUV to follow the path of the ASV. A fiducial marker underneath the ASV facilitates pose estimation of the AUV, and the pose estimates are filtered using the known dynamical system model of both vehicles for better localization. This thesis also investigates different fiducial markers and their detection rates in this Unity3D underwater environment. The limitations and capabilities of this Unity3D perception and Gazebo physics approach are examined.
ContributorsAnand, Harish (Author) / Das, Jnaneshwar (Thesis advisor) / Yang, Yezhou (Committee member) / Berman, Spring M (Committee member) / Arizona State University (Publisher)
Created2020
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Description
One potential application of multi-robot systems is collective transport, a task in which multiple mobile robots collaboratively transport a payload that is too large or heavy to be carried by a single robot. Numerous control schemes have been proposed for collective transport in environments where robots can localize themselves (e.g.,

One potential application of multi-robot systems is collective transport, a task in which multiple mobile robots collaboratively transport a payload that is too large or heavy to be carried by a single robot. Numerous control schemes have been proposed for collective transport in environments where robots can localize themselves (e.g., using GPS) and communicate with one another, have information about the payload's geometric and dynamical properties, and follow predefined robot and/or payload trajectories. However, these approaches cannot be applied in uncertain environments where robots do not have reliable communication and GPS and lack information about the payload. These conditions characterize a variety of applications, including construction, mining, assembly in space and underwater, search-and-rescue, and disaster response.
Toward this end, this thesis presents decentralized control strategies for collective transport by robots that regulate their actions using only their local sensor measurements and minimal prior information. These strategies can be implemented on robots that have limited or absent localization capabilities, do not explicitly exchange information, and are not assigned predefined trajectories. The controllers are developed for collective transport over planar surfaces, but can be extended to three-dimensional environments.

This thesis addresses the above problem for two control objectives. First, decentralized controllers are proposed for velocity control of collective transport, in which the robots must transport a payload at a constant velocity through an unbounded domain that may contain strictly convex obstacles. The robots are provided only with the target transport velocity, and they do not have global localization or prior information about any obstacles in the environment. Second, decentralized controllers are proposed for position control of collective transport, in which the robots must transport a payload to a target position through a bounded or unbounded domain that may contain convex obstacles. The robots are subject to the same constraints as in the velocity control scenario, except that they are assumed to have global localization. Theoretical guarantees for successful execution of the task are derived using techniques from nonlinear control theory, and it is shown through simulations and physical robot experiments that the transport objectives are achieved with the proposed controllers.
ContributorsFarivarnejad, Hamed (Author) / Berman, Spring (Thesis advisor) / Mignolet, Marc (Committee member) / Tsakalis, Konstantinos (Committee member) / Artemiadis, Panagiotis (Committee member) / Gil, Stephanie (Committee member) / Arizona State University (Publisher)
Created2020