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          <dc:identifier>https://hdl.handle.net/2286/R.2.N.193025</dc:identifier>
                  <dc:rights>http://rightsstatements.org/vocab/InC/1.0/</dc:rights>
          <dc:rights>All Rights Reserved</dc:rights>
                  <dc:date>2024</dc:date>
                  <dc:format>65 pages</dc:format>
                  <dc:type>Masters Thesis</dc:type>
          <dc:type>Academic theses</dc:type>
          <dc:type>Text</dc:type>
                  <dc:language>eng</dc:language>
                  <dc:contributor>John, Kevin</dc:contributor>
          <dc:contributor>Seifi, Hasti</dc:contributor>
          <dc:contributor>Bryan, Chris</dc:contributor>
          <dc:contributor>Schneider, Oliver</dc:contributor>
          <dc:contributor>Arizona State University</dc:contributor>
                  <dc:description>Partial requirement for: M.S., Arizona State University, 2024</dc:description>
          <dc:description>Field of study: Computer Science</dc:description>
          <dc:description>Mid-air ultrasound haptic technology can enhance user interaction and immersion in extended reality (XR) applications through contactless touch feedback. However, existing design tools for mid-air haptics primarily support the creation of static tactile sensations (tactons), which lack adaptability at runtime. These tactons do not offer the required expressiveness in interactive scenarios where a continuous closed-loop response to user movement or environmental states is desirable. This thesis proposes AdapTics, a toolkit featuring a graphical interface for the rapid prototyping of adaptive tactons—dynamic sensations that can adjust at runtime based on user interactions, environmental changes, or other inputs. A software library and a Unity package accompany the graphical interface to enable integration of adaptive tactons in existing applications. The design space provided by AdapTics for creating adaptive mid-air ultrasound tactons is presented, along with evidence that the design tool enhances Creativity Support Index ratings for Exploration and Expressiveness, as demonstrated in a user study involving 12 XR and haptic designers.</dc:description>
                  <dc:subject>Computer Science</dc:subject>
          <dc:subject>Design tool</dc:subject>
          <dc:subject>haptic design</dc:subject>
          <dc:subject>mid-air ultrasound haptics</dc:subject>
          <dc:subject>real-time adaptation</dc:subject>
                  <dc:title>AdapTics: A Toolkit for Creative Design and Integration of Real-Time Adaptive Mid-Air Ultrasound Tactons</dc:title></oai_dc:dc></metadata></record></GetRecord></OAI-PMH>
