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          <dc:identifier>https://hdl.handle.net/2286/R.2.N.192566</dc:identifier>
                  <dc:rights>http://rightsstatements.org/vocab/InC/1.0/</dc:rights>
          <dc:rights>http://creativecommons.org/licenses/by-nc-sa/4.0</dc:rights>
                  <dc:date>2024-05</dc:date>
                  <dc:format>49 pages</dc:format>
                  <dc:contributor>Douglas, Aidan</dc:contributor>
          <dc:contributor>Cruse, Markus</dc:contributor>
          <dc:contributor>Kozicki, Michael</dc:contributor>
          <dc:contributor>Barrett, The Honors College</dc:contributor>
          <dc:contributor>Arts, Media and Engineering Sch T</dc:contributor>
                  <dc:type>Text</dc:type>
                  <dc:description>Artificial Intelligence has had a massive burst of growth in the past two years, and will likely impact every job on the market. In my thesis I investigate how AI will affect the creative arts, specifically visual arts, creative writing and film, and why the industry might turn to using AI over human counterparts. </dc:description>
                  <dc:subject>Artificial Intelligence</dc:subject>
          <dc:subject>Creative Arts</dc:subject>
          <dc:subject>Film</dc:subject>
          <dc:subject>Creative Writing</dc:subject>
          <dc:subject>Visual Arts</dc:subject>
                  <dc:title>AI and the Future of the Creative Arts</dc:title></oai_dc:dc></metadata></record></GetRecord></OAI-PMH>
