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          <dc:identifier>https://hdl.handle.net/2286/R.2.N.184639</dc:identifier>
                  <dc:rights>http://rightsstatements.org/vocab/InC/1.0/</dc:rights>
          <dc:rights>http://creativecommons.org/licenses/by-nc-sa/4.0</dc:rights>
                  <dc:date>2023-05</dc:date>
                  <dc:contributor>Walker, Garrison</dc:contributor>
          <dc:contributor>Scott Lynch, Jacquie</dc:contributor>
          <dc:contributor>Dove-Viebahn, Aviva</dc:contributor>
          <dc:contributor>Barrett, The Honors College</dc:contributor>
          <dc:contributor>Computer Science and Engineering Program</dc:contributor>
                  <dc:description>&lt;p&gt;This Creative Project involves developing Acceptance--an original, feature-length screenplay--from prior outlining material using methods from David Snyder&#039;s &quot;Save The Cat!&quot;. Upon realizing the strikingly iterative nature of screenplay development, parallels began to arise concerning software development. Said parallels led to a synopsis of how screenplay development can offer insight into ways the software development process can improve iteration.&lt;/p&gt;
</dc:description>
                  <dc:subject>Screenwriting</dc:subject>
          <dc:subject>Screenplay</dc:subject>
          <dc:subject>Software Development</dc:subject>
                  <dc:title>Developing Acceptance: Creating an Original, Feature-Length Screenplay and How the Iterative Nature of Screenplay Development Offers Insight into Software Development</dc:title></oai_dc:dc></metadata></record></GetRecord></OAI-PMH>
