Description
The need for incorporating game engines into robotics tools becomes increasingly crucial as their graphics continue to become more photorealistic. This thesis presents a simulation framework, referred to as OpenUAV, that addresses cloud simulation and photorealism challenges in academic and research goals.
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Contributors
- Anand, Harish (Author)
- Das, Jnaneshwar (Thesis advisor)
- Yang, Yezhou (Committee member)
- Berman, Spring M (Committee member)
- Arizona State University (Publisher)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2020
Subjects
Resource Type
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Note
- Masters Thesis Computer Science 2020