Description
This document presents a new implementation of the Smoothed Particles Hydrodynamics algorithm using DirectX 11 and DirectCompute. The main goal of this document is to present to the reader an alternative solution to the largely studied and researched problem of fluid simulation.
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Contributors
- Figueroa, Gustavo (Author)
- Farin, Gerald (Thesis advisor)
- Maciejewski, Ross (Committee member)
- Wang, Yalin (Committee member)
- Arizona State University (Publisher)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2012
Subjects
Resource Type
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Note
- Partial requirement for: M.S., Arizona State University, 2012Note typethesis
- Includes bibliographical references (p. 50-52)Note typebibliography
- Field of study: Computer science
Citation and reuse
Statement of Responsibility
by Gustavo Figueroa