
Description
When examining the average college campus, it becomes obvious that students feel rushed from one place to another as they try to participate in class, clubs, and extracurricular activities. One way that students can feel more comfortable and relaxed around campus is to introduce the aspect of gaming.
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Contributors
- Klein, Jonathan (Co-author)
- Rangarajan, Padmapriya (Co-author)
- Li, Shimei (Co-author)
- Byrne, Jared (Thesis director)
- Pierce, John (Committee member)
- School of International Letters and Cultures (Contributor)
- Department of Management and Entrepreneurship (Contributor)
- Sandra Day O'Connor College of Law (Contributor)
- Barrett, The Honors College (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2021-05
Resource Type
Collections this item is in