
Description
Esports is a rapidly growing virtual competitive space that is projected to surpass physical sports in the near future. Given that Esports is considered to be in its infancy, it has only been recently introduced at the high school level. Our group connected with local high school Esports teams in order to evaluate its efficiency.
Download count: 0
Details
Contributors
- Forster, Julia Leigh (Co-author)
- Sigmund, Aidan (Co-author)
- Houck, Bennett (Co-author)
- Byrne, Jared (Thesis director)
- Pierce, John (Committee member)
- School of Accountancy (Contributor)
- Barrett, The Honors College (Contributor)
Date Created
The date the item was original created (prior to any relationship with the ASU Digital Repositories.)
2021-05
Subjects
Resource Type
Collections this item is in