PEBBLING IN SPLIT GRAPHS

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Graph pebbling is a network optimization model for transporting discrete resources that are consumed in transit: the movement of 2 pebbles across an edge consumes one of the pebbles. The

Graph pebbling is a network optimization model for transporting discrete resources that are consumed in transit: the movement of 2 pebbles across an edge consumes one of the pebbles. The pebbling number of a graph is the fewest number of pebbles t so that, from any initial configuration of t pebbles on its vertices, one can place a pebble on any given target vertex via such pebbling steps. It is known that deciding whether a given configuration on a particular graph can reach a specified target is NP-complete, even for diameter 2 graphs, and that deciding whether the pebbling number has a prescribed upper bound is Π[P over 2]-complete. On the other hand, for many families of graphs there are formulas or polynomial algorithms for computing pebbling numbers; for example, complete graphs, products of paths (including cubes), trees, cycles, diameter 2 graphs, and more. Moreover, graphs having minimum pebbling number are called Class 0, and many authors have studied which graphs are Class 0 and what graph properties guarantee it, with no characterization in sight. In this paper we investigate an important family of diameter 3 chordal graphs called split graphs; graphs whose vertex set can be partitioned into a clique and an independent set. We provide a formula for the pebbling number of a split graph, along with an algorithm for calculating it that runs in O(n[superscript β]) time, where β = 2ω/(ω + 1) [= over ∼] 1.41 and ω [= over ∼] 2.376 is the exponent of matrix multiplication. Furthermore we determine that all split graphs with minimum degree at least 3 are Class 0.