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Background
Few existing interactive rehabilitation systems can effectively communicate multiple aspects of movement performance simultaneously, in a manner that appropriately adapts across various training scenarios. In order to address the

Background
Few existing interactive rehabilitation systems can effectively communicate multiple aspects of movement performance simultaneously, in a manner that appropriately adapts across various training scenarios. In order to address the need for such systems within stroke rehabilitation training, a unified approach for designing interactive systems for upper limb rehabilitation of stroke survivors has been developed and applied for the implementation of an Adaptive Mixed Reality Rehabilitation (AMRR) System.
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    Date Created
    • 2011-09-08
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  • Text
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    Identifier
    • Digital object identifier: 10.1186/1743-0003-8-54
    • Identifier Type
      International standard serial number
      Identifier Value
      1743-0003
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    Lehrer, N., Chen, Y., Duff, M., Wolf, S. L., & Rikakis, T. (2011). Exploring the bases for a mixed reality stroke rehabilitation system, Part II: Design of Interactive Feedback for upper limb rehabilitation. Journal of NeuroEngineering and Rehabilitation, 8(1), 54. doi:10.1186/1743-0003-8-54

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